Garry's Mod

Garry's Mod

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M220 TOW Launcher RAGDOLL
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Scenic, Realism
File Size
Posted
10.542 MB
Dec 21, 2016 @ 6:00pm
1 Change Note ( view )

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M220 TOW Launcher RAGDOLL

Description
THESE ARE JUST PROPS AND RAGDOLLS. THEY ARE NOT USABLE WEAPONS.

This pack contains an M220 TOW launcher, fully ragdolled, bodygrouped, and rigged for use with the joint tool/SFM. The launcher's individual components and a separate missile are all included as well.

Full contents list:

M220 TOW Launcher
BGM-71 TOW Missile
M220 TOW Launcher Barrel
M220 TOW Launcher Cradle
M220 TOW Launcher Guidance Set
M220 TOW Launcher Sight
M220 TOW Launcher Tripod (Folded)
M220 TOW Launcher Tripod (Unfolded)

The launcher is ragdolled with several degrees of elevation and a full 180 degrees of traverse, all the essential components and controls are bodygrouped and/or rigged, and all the spare part props feature the same bones as the assembled launcher. The knobs and switches upon the cradle and guidance set can all be moved, and the tripod is rigged to allow for adjustment on uneven terrain. The missile tube on the ragdolled launcher and the separate version both feature fired and unfired variants.

A separate BGM-71 missile prop is included as well, complete with bodygrouped (and rigged, as always) fins. The texture was extracted from BF3/4, but no missile prop appeared to exist. I modelled the missile based on the BGM-71A, but the textures lead me to believe it's supposed to be a 71C, D, or E. I couldn't get the extendable probe on the tip to look good, so I just left it with a rounded tip.

As mentioned above, this came from Battlefield 3/4. The normalmaps I had to make myself, as BF3/4 doesn't seem to like using them. The launch cradle, guidance set, and sight module came from the "Schipunov 42" metal storm launcher... thing. I don't know why it was made with those parts, but they were a lot higher quality than their equivalents on the M220, so I replaced the M220's parts with those and it looks significantly nicer.

Credits:
DICE/EA - Original models.
Kali - Porting, adding bodygroups, rigging, etc.

This is part of Kali's Christmas Release Thread 2016, which can be found here:
https://facepunch.com/showthread.php?t=1546500

The maps used in the screenshots are all from HL2:EP2. The soldiers operating the launcher are unreleased.
14 Comments
the heavy boi Jun 9, 2021 @ 7:39am 
hey my friend planning to make a addon about strykers so can we use BGM-71 missile on this addon
Flare Oct 23, 2019 @ 9:51pm 
This would be epic in SFM
bear May 28, 2017 @ 8:27pm 
Hey, I was just wondering if this was alright with you. I just took your model and made it into an actual entity.

http://steamcommunity.com/sharedfiles/filedetails/?id=934097023

Just maybe leave me a comment if that shit isn't alright with you. :)
Ultimate_TM Apr 1, 2017 @ 4:11pm 
Yeah it's not there. Must be something on my end. Thanks for the help though.
Kally  [author] Apr 1, 2017 @ 3:56pm 
The name should be the same as it is here. It'll be under the 'addons' tab of the spawnmenu, right at the bottom, near 'browse'.
Ultimate_TM Apr 1, 2017 @ 3:34pm 
Cant seem to find it under addons, what is it called?
Kally  [author] Mar 13, 2017 @ 3:54pm 
They'll be done when they're done. There's not likely to be any updates on how they're going whenever we actually get back to working on them.
wow Mar 13, 2017 @ 3:52pm 
oh i see, gimme an update every few weeks and tell me how to project is going if you can
Kally  [author] Mar 13, 2017 @ 3:32pm 
They're not finished, and they're not mine to release. They'll be released when they're done.
wow Mar 13, 2017 @ 3:25pm 
please release the soldiers operating these ples