Verification details of the FBX file
No N-gonsManifold geometryNo faceted geometry
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UV unwrapped modelNo overlapped UVs per UV island
Description
Realistic 3d model of Missile Launcher X2 and BGM-71D TOW-2 Missile
File formats: 3ds Max 2021, FBX, Unity 2021.3.14f1
Game ready - perfectly fits for Unity and Unreal
Low poly
Real world scale
Units used: meters
Launcher:
7.385 polys
14.100 tris
8.057 verts
Missile
1.373 polys
2.442 tris
1.398 verts
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Textures (*.PNG) 4096x4096
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Animations:
- Missile_Wings_Unfold
- Missile_Stabilizers_Unfold
Originally created with 3ds Max 2021. No 3rd party plugins required.
Software used:
- 3ds Max 2021 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
- Light rig/HDRI
- Helicopter
Tags:
bgm-71d bgm-71 bgm 71 tow rocketry rocket missile u.s. aircraft airplane helicopter weapon equipment war military explode explosive anti tank force air
bgm-71d,bgm-71,bgm,71,tow,rocketry,rocket,missile,u.s.,aircraft,airplane,helicopter,weapon,equipment,war,military,explode,explosive,anti,tank,force,air