The Incredible Machine Is Back, Spiritually

The team behind the original Incredible Machine franchise is back with Contraption Maker, an all-new spiritual successor to the classic Rube Goldberg machine puzzler.
The Incredible Machine Is Back Spiritually

The team behind the original Incredible Machine franchise is back with Contraption Maker, an all-new spiritual successor to the classic Rube Goldberg machine puzzler, set to launch as an early-access alpha version on PC and Mac later this summer.

The game is in development by Spotkin, a company founded in 2012 by Incredible Machine creator Jeff Tunnell alongside former partners from his previous companies PushButton Labs, GarageGames, and Dynamix, including Kevin Ryan and Brian Hahn.

"Working on Contraption Maker with modern processors and GPUs, huge memory, connectivity, and high definition monitors is like being in a dream world," Tunnell said on the game's dev blog. "We can’t wait to show you all of the ideas we have for this product."

Features planned include multiple contraption layers, community integration, cooperative play, and sharing via YouTube in addition to everything players loved about the original Incredible Machine games, all updated with a new physics engine, high-definition art, and more than 100 parts old and new to build even crazier contraptions than ever before.

Dynamix, then part of PC game mega-publisher Sierra, published The Incredible Machine in 1992. It was acclaimed by critics and followed by several sequels. Disney published a version for iOS in 2011, but quietly pulled the game from the iOS store within a year of its release.