An epic battle rages between the Forseti and the Muspell as the oceans rise and land disappears. The Forseti compel you to help protect their remaining land by taking charge of the ultimate war machine ? the Battle Engine. Whether in walking or in flying mode, you have access to an array of destructive weapons and you receive constant direction from base command. By commanding a device so powerful and advanced, your battlefield decisions will shape the direction of each engagement and, ultimately, the entire war.
Stuck on Russo? Stranded on Yenya? Blasted in Kensor? We have the answers right here.
Let's start with the title. I'm sure you're wondering what it refers to; well, the eponymous Battle Engine Aquila is a piece of military equipment, an experimental transforming fighter that can either take the shape of a bug-like mech for ground combat or a squid-like flier for aerial assaults. As the pilot of the BEA, you'll be called on to take on a number of missions in defense of a string of islands under assault by the diabolical Muspell army. The game doesn't do its best job of making the plot interesting -- or even apparent, really, thanks to its predisposition towards trite, truncated cinemas. But the game's action speaks for itself. Read More »
Release Region: United States
Release Date: January 21, 2003
Publisher: Infogrames
Also available on: PlayStation 2, PC
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Battle Engine Aquila at IGN
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Battle Engine Aquila Guide at IGN
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